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  • [C/C++] a113-jiang.rar Symmetric Architecture Modeling with a Single Image We present a method to recover a 3D texture-mapped architecture model from a single image. Both single image based modeling and architecture modeling are challenging problems.
    Category: Special Effects Upload User:whbkdz Size:11396K
  • [Visual C++ (VC++)] gabor.rar C under the gabor filtering algorithm extracted image texture features classic method under C filtering algorithm extract image texture features one of the classic methods
    Category: Special Effects Upload User:ganwei2003 Size:16K
  • [Visual C++ (VC++)] TextureTransfer.rar texture transfer example
    Category: Java Develop Upload User:lgmjgc Size:132K
  • [Visual C++ (VC++)] 5DGS_2D_Texture_Mapping.rar 5DG S 2D Texture Mapping
    Category: OpenGL program Upload User:beloos Size:125K
  • [Matlab] LBPV_GM.rar Texture classification by LBP texture model. The related paper <..Rotation Invariant Texture Classification using LBP Variance (LBPV) with Global Matching> has been published in Pattern Recognition 2009.
    Category: Graph program Upload User:kandtrade Size:12K
  • [Others] Texture-Image-Analysis-and-Recognition.rar To explain the principles of texture images, texture recognition technology
    Category: Other systems Upload User:tjyongheng Size:3263K
  • [C++ Builder] imagesate.rar Texture segmentation is the identification of regions based on their texture. Your goal is to segment two kinds of fabric in an image using texture filters.
    Category: Windows Develop Upload User:szgray Size:761K
  • [Visual C++ (VC++)] texture.rar A very good texture analysis procedures, there are a number of parameters of texture analysis calculating the
    Category: Special Effects Upload User:wyysjj Size:53K
  • [Visual C++ (VC++)] LESSON17.ZIP opengl 2D Bitmap Font examples Texture
    Category: OpenGL program Upload User:hbszdz Size:79K
  • [Visual C++ (VC++)] texturemappingTexture.rar ... procedures in the window shows a scene by adding texture, making the scene more real, smooth, is based on the MFC single document applications. In this process, the texture scene through SetCheckTexture () function generator, and then through DoTransform ...
    Category: OpenGL program Upload User:boodyzx Size:92K