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Visual C++ (VC++)]
Texture.rar
The source code is an example of texture analysis, the main application of gray-scale co-occurrence matrix to calculate the number of texture feature values
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C/C++]
texture_memory_gpu.rar
Carried out using cuda GPU programming, NVIDIA geforce 8800 can run more than graphics. Use of its texture memory. Than in the cpu and in the shared memory to run faster than all.
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Visual C++ (VC++)]
vsgs_user_geometry.rar
... new methods called, setSphere and getSphere. Additionally, the node implements its own custom cull records, which allows the texture coordinates of a vrSphere to be scaled via a texture matrix with two other methods called, setTextureScalingFactor and ...
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Visual C++ (VC++)]
test07.rar
In this tutorial I ll teach you how to use three different texture filters. I ll teach you how to move an object using keys on the keyboard, and I ll also teach you how to apply simple lighting to your OpenGL scene. Lots covered in this tutorial, so if ...
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Visual C++ (VC++)]
test9.rar
... By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advanced tutorial. You ll learn the ...
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Visual C++ (VC++)]
test11.rar
... a directory called data where your source code is. Or use your own texture if it s an appropriate size to be used as a texture with OpenGL. First things first. Open Tutorial# 6 in Visual C++ and add the following include statement ...
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Visual C++ (VC++)]
test18.rar
Quadrics are a way of drawing complex objects that would usually take a few FOR loops and some background in trigonometry. We ll be using the code from lesson seven. We will add 7 variables and modify the texture to add some variety:)