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  • [Matlab] hudugongshengjuzheng.rar Matlab Haralick Texture Features Matlab T oolbox
    Category: Special Effects Upload User:cenaoh Size:2K
  • [Visual C++ (VC++)] rtotex.zip It is a simple project which creates a rende r-to-texture-enabled pbuffer. and a texture object related to it. When renderi Vi, the ... windo w is then made current, and the pbuffer is used to texture a single recta ngle. The camera can be moved around this ...
    Category: Video Capture Upload User:yylighting Size:125K
  • [Visual C++ (VC++)] TextureSplattingDemo.rar use the term alphamap to refer to a grayscal e image residing in a single channel of a texture
    Category: Windows Develop Upload User:cdmhc88 Size:2147K
  • [Visual C++ (VC++)] anytex_demo_src.zip ... on-restrictive textures in OpenGL is a c anyTex lass allowing you to load a bitmap of a given colo r depth from a file and think of it as texture with no restrictions (of course, limited by the computer resources, that is something we have to live with).
    Category: OpenGL program Upload User:chinasaler Size:28K
  • [C/C++] texture-projection-1.zip Opengl Projection texture special effects. Texture projection is not easy, this is a simple example, to learn helpful.
    Category: OpenGL program Upload User:zhoubingg Size:695K
  • [Matlab] tv_denoising.rar total variation denoising standard Matlab code to achieve [ROF92] Guy Gilboa and the Texture preserving TV denoising [ GSZ03]
    Category: matlab Upload User:acrylics Size:1919K
  • [Matlab] textureclassification.rar wavelet decomposition and texture classi fication
    Category: matlab Upload User:handan_gz Size:1K
  • [Visual C++ (VC++)] texture.rar Examples of a texture analysis can be compiled under windows through
    Category: Special Effects Upload User:roadbao Size:51K
  • [Matlab] texture.rar Gray-level co-occurrence matrix texture features extracted images using matlab realize, including the realization of fuzzy c-means classification
    Category: matlab Upload User:alicia Size:7805K
  • [Visual C++ (VC++)] clouds.zip Direx Based on the simulation of cloud The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
    Category: Windows Develop Upload User:lxzcjsj Size:509K