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SurfaceMap.h
Package: MMOPRG_server_dev.rar [view]
Upload User: ghyvgy
Upload Date: 2009-05-26
Package Size: 547k
Code Size: 3k
Category:
Other Games
Development Platform:
Python
- /*
- s_p_oneil@hotmail.com
- Copyright (c) 2000, Sean O'Neil
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name of this project nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef __SurfaceMap_h__
- #define __SurfaceMap_h__
- #include "HeightMap.h"
- class CSurfaceMap : public CPlanetaryMap
- {
- protected:
- CHeightMap *m_pHeightMap;
- CColor *m_pPalette;
- int m_nColors;
- CPixelBuffer m_pbRaw;
- CTexture m_tRaw;
- CPixelBuffer m_pbMap[6];
- CTexture m_tMap[6];
- public:
- CSurfaceMap() : CPlanetaryMap() {}
- CHeightMap *GetHeightMap() { return m_pHeightMap; }
- CTexture &GetTextureMap(int nFace) { return m_tMap[nFace]; }
- CTexture &GetRawTextureMap() { return m_tRaw; }
- void GetTextureCoordinates(const CVector &v, int nFace, float &x, float &y)
- {
- GetCoordinates(v, nFace, x, y);
- }
- void GetRawTextureCoordinates(const CVector &v, float fHeight, float &x, float &y)
- {
- x = fHeight - m_pHeightMap->GetRadius() + m_pHeightMap->GetMaxHeight();
- x = Clamp(0.001f, 0.999f, x / (2.0f * m_pHeightMap->GetMaxHeight()));
- y = 0.5f; // Very strange, bug in driver?
- }
- void Init(int nResolution, CHeightMap *pHeightMap, CColor *pPalette, int nColors);
- };
- #endif // __SurfaceMap_h__