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C#(.net)]
T6.rar
... vertx buffers
for us. This tutorial shows how to use a D3DXMESH
object, including loading it from a file and rendering it. One thing
D3DX does not handle for us is the materials and textures for a mesh,
so note that we have to handle those manually.
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C#(.net)]
render.zip
... 3D Photorealistic Rendering Library- REYES(RenderMan),Ray/Photon Tracing Architecture- Complex Models such Quadrics/Patches/Mesh...- Primitive/Displacement(True)/Surface/LightSource/Volume/Imager Shaders- Sampling/Filtering/Motion/DepthOfField/GlobalI...
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C/C++]
mitre.rar
the United States to do on wireless mesh routing protocol set of software source code, great reference significance!
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Visual C++ (VC++)]
mesh.rar
... against the finite difference uniform grid of the disadvantages of variable grid. and made a distinction between coarse and fine mesh assumptions and principles, is a distinction between the coarse and fine mesh algorithm to achieve the flowchart.
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Visual C++ (VC++)]
mesh.rar
... , thus greatly improving the casting 3D finite difference Automatic Mesh Generation for the speed and efficiency developed can be applied to arbitrary physical Castings complex 3D Mesh Generation procedures, through the practical application of the ...
Category:
Document Upload User:
lichh1985 Size:
66K
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Visual C++ (VC++)]
WirelessSensorNetworkSimulator1.zip
... e.g. by dropping them out of an airplane the sensors should automatically activate, self-configure as a wireless network with a mesh topology, and determine how to send communications packets toward a data collector (e.g., a satellite uplink.) Thus, one ...
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PDF]
modelingwang.pdf.zip
an article talking about how to effectively make modeling on the end-to-end throughput of mesh networks.
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Visual C++ (VC++)]
mesh.rar
Use OpenGL written MESH mesh collision detection, describes the formation of the grid optimization.