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  • [Others] jacobi.rar The jacobi.f program solves the Helmholtz equation on a regular mesh, using an iterative Jacobi method with over-relaxation. Parallelism is exploited in both the solver and the numerical error checking
    Category: SCM Upload User:tongsou Size:2K
  • [Visual C++ (VC++)] meshluyou.rar This article is based on the mesh routing protocol OPNET Simulation and Research
    Category: Document Upload User:yd_design Size:2220K
  • [Visual C++ (VC++)] people_skin.rar 3d animation for the game part of the installation has directx9.0 SDK. When mapping to the mesh to use, because it is a good engine package, can be used directly.
    Category: Game Engine Upload User:sale01 Size:4K
  • [Matlab] upload.zip utilize the pdetool box to obtain the mesh file
    Category: OpenGL program Upload User:mingpin Size:1K
  • [PDF] IEEE802.16Mesh.rar Abstracts (This article first introduced the 802.16 Mesh mode MAC frame structure, and then the agreement of the ... for 802.16 the MAC scheduling simulation to realize synergies Distributed Mesh mode MAC for the activation process, and three-way handshake ...
    Category: Grid Computing Upload User:wyanru1974 Size:314K
  • [Visual C++ (VC++)] VolumeFog.rar The Volume Fog sample shows the per-pixel density volumetric rendering technique. The fog volume is modeled as a polygonal mesh, and the density of the fog at every pixel is computed by subtracting the front side of the fog volume from the back side. The ...
    Category: 3D Graphic Upload User:btlight Size:28K
  • [Visual C++ (VC++)] plane0.rar The source of a 3D game, realize load mesh, and rendering as well as matrices
    Category: Other systems Upload User:chinaeao Size:226K
  • [Visual C++ (VC++)] Render.rar Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
    Category: DirextX Upload User:b52589 Size:893K
  • [Visual C++ (VC++)] terrain.rar ... game development technology supporting Detailed Chapter 12 code display topographic mapping and load 1. D3DX library interface used to create an empty Mesh model 2. To create the necessary Mesh vertex matrix, fill vertex buffer indexing information 3. To ...
    Category: DirextX Upload User:jinhy_001 Size:876K
  • [Visual C++ (VC++)] meshparameterization.rar Based on the stretch-minimzing the mesh parametrization algorithm
    Category: 3D Graphic Upload User:fabu17 Size:75K