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WINDOWS]
jun02
-Code of game development magazine in 2002 the sixth issue, contains code that Emil Dotchevski`s demonstration how to use assertion expression in the C script system
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WINDOWS]
jun03
-Code of game development magazine in 2003 the sixth issue, contains the fourth version of Jon Blow LOD
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WINDOWS]
jun97
-Code of game development magazine in 1997 the sixth issue, contains Swen Vincke`s artificial intelligence example and code about the real-time guidance system
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WINDOWS]
jun99
-Code of game development magazine in 1999 the sixth issue, contains Brian Sharp`s arcarticle about plane geometry
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WINDOWS]
mar00
-Code of game development magazine in 2000 the third issue, contains John Van Der Burg`s particle system code
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WINDOWS]
mar01
-Code of game development magazine in 2001 the third issue, contains Jeff Lander`s apex projection code of animation
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WINDOWS]
mar02
-Code of game development magazine in 2002 the third issue, contains Jonathan Blow`s example and the code about hacking , has used Herb Marselas`s SkinnedMesh dll(example about direct3d )
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WINDOWS]
mar03
-Code of game development magazine in 2003 the third issue, contains Jon Blow`s the first LOD version
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WINDOWS]
mar98
-Code of game development magazine in 1998 the third issue, contains Adrian Perez`s example and code about "Peeking Through Portals"
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WINDOWS]
mar99
-Code of game development magazine in 1998 the third issue,contains Jeff Lander`s example and code about collision detection