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WORD]
rtp.rar
a transport protocol for real time applications, mainly used for audio and video, multi-session
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Java/JSP]
battleHaste.java.rar
ahgem is the game which is ahving source code of the game engine! Time can be increased by taking Yellow Diamond Gems and at the same time it gets decreases to half of the current Time value if it touches Red Diamond Gems.
Category:
J2ME Upload User:
jhxpcb Size:
11K
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Visual C++ (VC++)]
time.rar
This procedure describes how the main function of the adoption of the estimation procedure realize the replication time
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C/C++]
multi-thread_web_serv.rar
multi-thread web server, 20 requests can take one time, can use your browser to test it. It's my assignmen not work.
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SCM Upload User:
lwd8888 Size:
2K
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C/C++]
sharp_arm920t_7A400.rar
... of the Evaluation CD-ROM attached Sharp KEVLH 7A400 v0.3b Welcome to the SHARP KEV7A400 Evalu ation board beta starter kit. This document con tains last minute updates to the kit and/or docu Sommet that were not available at the dev kit elopment time.
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SCM Upload User:
sanyang Size:
31918K
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Visual C++ (VC++)]
TestMyChart.rar
VC++ 6.0 real-time curve of the chart procedures. With the input data changes, subsequent real-time charts curve fluctuated .- VC 6.0 real-time graphs procedures. Along with the changes in input data, Real-time charts followed the curve fluctuations.
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MultiPlatform]
3D_Game_Development_with_Microsoft_Silverlight_3_
A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine
1. Develop online interactive 3D games and scenes in Microsoft Silverlight 3 and XBAP WPF
2. Integrate ...
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PDF]
SPIH.rar
... . The lower subbands are shown first, and more detail is added as time progresses. The picture thus becomes sharper and more detailed over time, and the entire image does not have to be downloaded before it can be seen
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PDF]
tr-01-2005.zip
... network applications—especially with large images and low bandwidths—as the image can be seen instantly on the decoding side, even with low-speed networks or image databases. The lower subbands are shown first, and more detail is added as time progresses.
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