-
-
[
C/C++]
Dynalith.SoC.Design.and.Verification.Using.System
... also discrete event simulation). SystemC makes it possible to simulate concurrent processes, each described using plain C++ syntax. SystemC processes can communicate in a simulated real-time environment, using signals of all the datatypes offered by C++,
-
-
[
Visual C++ (VC++)]
UDP_Chat.rar
... ++ and Winsock. I hope by releasing this source code that other people who want to learn C/C++ networking using Winsock can pick it right up and learn from my program. I know I had a fairly hard time finding example apps to learn from. Gotta give back! :)
-
[
Matlab]
robot_motion_planning.zip
... -to-point trajectory planning for a 3-link robot arm. The objective function for the proposed GA is to minimizing traveling time and space, while not exceeding a maximum
pre-defined torque, without collision with any obstacle in the robot workspace.
Category:
matlab Upload User:
greenzyp Size:
1333K
-
-
-
[
Others]
http___www.sipforum.rar
Person-to-person realtime IP communicat ions, like presence, VoIP and video applications. offer clear benefits for the enterprise as time- and money-savers. Unified functionality is n ow available, where all of the above are integrated into one st ...
Category:
E-Books Upload User:
gqmp3mp4 Size:
656K
-
[
C/C++]
brick.rar
Bricks is a computer game which is played by the single player at a time. In this game a four layer of
bricks is there and you have to knock out the brick by the ball to get the point.
-
[
C/C++]
SHIP.rar
SHIP is a computer game which is played by the single player at a time.
-
[
C++ Builder]
serial_communication_with_dtrdsr.rar
... is an acronym for First In, First Out, an abstraction in ways of organizing and manipulation of data relative to time and prioritization. This expression describes the principle of a queue processing technique or servicing conflicting demands by ordering ...