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C#(.net)]
SoundCatcher.zip
This project demonstrates an implementation of the waterfall spectrogram and use of statistical data to trigger events in near real-time. This code is an elaboration of my previous submission (SoundViewer). This demonstration utilizes the Wave classes ...
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Windows_Unix]
rtfluid06.src.zip
Real-Time Particle-Based Fluid Simulation
Rendering realistic moving water is one of the key techniques that immerse the ... is useful for rendering the realistic behaviour of water. However, real-time fluid rendering has been one of the challenging tasks ...
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Windows_Unix]
MegaParticlesDemo.zip
... . Physical simulations based on computational fluid dynamics (CFD) is useful for rendering the realistic behaviour of water. However, real-time fluid rendering has been one of the challenging tasks because of high computational cost of CFD. This research ...
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Others]
GPUGems1.rar
GPU Gems is a compilation of articles covering practical real-time graphics techniques arising from the research and practice of ... countless years of experience to enlighten and propel the reader into the fascinating world of programmable real-time graphics.
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Delphi]
mahpcounter.rar
a real time counter component for delphi applications.
You will notice that normal timer functions in delphi is not enough for microseconds timing. This component let you get microseconds
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