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  • [C/C++] Sams-Teach-Yourself-Game-Programming-in-24-Hours.r ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: Game Program Upload User:wuwanwen Size:39K
  • [C/C++] Table-of-Contents.rar ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: C++ eBooks Upload User:jbjscl_293 Size:62K
  • [C/C++] We-Want-to-Hear-from-You!.rar ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: C++ eBooks Upload User:apple1122 Size:33K
  • [C/C++] What-You-ll-Need.rar ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: Game Program Upload User:shuotai Size:36K
  • [C/C++] Aboutthe-Author.rar ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: software engineering Upload User:xuy365 Size:33K
  • [C/C++] About-the-Technical-Editor.rar ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: Game Program Upload User:huaxing Size:32K
  • [C/C++] Acknowledgments.rar ... the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully ...
    Category: Game Program Upload User:sdzdfj Size:32K
  • [C#(.net)] PhoeniX.rar The robotics platform Lego Mindstorms NXT is more than a simple toy. It allows the building of robots with advanced behaviour, with several motors and various sensors. Nevertheless, embedded processing power, memory, and communication capabilities are far ...
    Category: Remote Control Upload User:shyly2006 Size:535K
  • [Java/JSP] FundamentalNetworkinginJava.zip This book is intended to fill a long-standing gap in the documentation and literature of the Java programming language and platform, by providing fundamental and in-depth coverage of TCP/IP and UDP networking from the point of view of the Java API, and by ...
    Category: Java eBooks Upload User:fzyhzm Size:1158K
  • [Unix_Linux] 119128688pci-serial.rar ... guide describes the procedures to install and uninstall CH352 PCI to two serial ports and to one serial and one parport in Linux platform. 1-install and uninstall CH352 PCI to two serial ports 2-install and uninstall CH352 PCI to one serial port and one ...
    Category: Linux-Unix program Upload User:yuenshun Size:0K