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Visual C++ (VC++)]
texthalo.rar
... I used the GDI some of the interpolation model to generate fuzzy outline of the text, when the Bitmap Rendering Large Plane, interpolation mode decision of a point of what should pixels and around integration. Low-quality interpolation just simply put a ...
Category:
GDI-Bitmap Upload User:
hxb_1234 Size:
933K
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Visual C++ (VC++)]
imitationQQchattools.Rar
used Studio.NET environment, fake QQ interface produced by the new Internet chat tools, integrated within a pre-prepared by the I (121 plane with the two players and network functions) and the Mac scanner
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C++ Builder]
voronoi.rar
threshold algorithm plane formation on the point of view of dividing lines, the first use interface with the mouse in arbitrary point on some points delau button, the way from the CBuilder5 compiled through.
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AI-NN-PR Upload User:
xueshuyan Size:
209K
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Visual Basic (VB)]
plane ticket management system
plane ticket management system, the system realize the functionality of booking ticket, returning ticket, querying ticket and so on. based on the type of customer, the system provide different information
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C/C++]
LaGrand~1.rar
numerical analysis courses on the plane Lagrange polynomial interpolation polynomial interpolation existence and uniqueness to the number not exceeding N polynomial Hn pool to meet the conditions of polynomial interpolation Ln (x) ^ Hn is the only exists! ...
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Visual C++ (VC++)]
airfaresfinalversion(final).Rar
simulated a plane ticket booking system and refund the assumption that a civil airport M voyages flights, each voyage only reach a destination. Trial Design for the airport ticket booking and an automatic refund system. System requirements with the ...
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Visual C++ (VC++)]
5zq.rar
Can be man-machine game, double game on the same plane, man-machine chess computer has a good artificial intelligence algorithms, attractive interface. Development Tools: VC++ 6.0 and MFC
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Visual C++ (VC++)]
Dof.rar
... were teapot depth of field effects. This procedure is based on the MFC single document applications, mainly how to use accPerspective () function and how to maintain the focus plane at the same time jitter View direction of the body, such as the contents.