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Delphi]
fireworks.zip
Delphi+ OpenGL This is a simulation example of pyrotechnic effects, mainly demonstration 3D particle and particle transformation of the life cycle.
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C/C++]
missilelaunchdemonstration.Zip
3D demo missile launchers, including Mei Yan, the particle system, the missile exploded demonstration effect, the transformation of diverse perspectives, etc., true reproduction of the missile launch.
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C/C++]
ziji_2.rar
This is an excellent particle swarm algorithm procedures, hope you like
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Visual C++ (VC++)]
src-conv.tar.gz
Monte Carlo algorithm. Shakespeare used the AU-simulation algorithm organizations bell in the spread, but also in other fields can be simulated random particle movement.
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[
Visual C++ (VC++)]
particlesimsrc.zip
particle system editor includes many special effects, is an understanding of how to write games for the particle system effects of the Eastern, the entry-level. I am learning the game programming collected. We hope to useful
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[
Visual C++ (VC++)]
3Dgamegraphicsprogrammingtextureeffectsprod
3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the effects of natural scenes generation algorithm (tree, cloud, fog, smoke, explosions, etc ...