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Visual C++ (VC++)]
Chapter12_19.zip
DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implement. Deserves "Bible" book and let you know Directx powerful 2 D and 3 D function. Of this chapter 12-19 FOSS
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DirextX Upload User:
ljclyr Size:
3933K
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Visual C++ (VC++)]
Chapter20_25.zip
DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implement. 20-25 chapter's contents.
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DirextX Upload User:
bst_yang Size:
9218K
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Others]
robot_animation.rar
robot path planning algorithm Topics for Real-Time Robot Motion Planning Using Rast erizing Computer Graphics Hardware
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Unix_Linux]
cairo-1.2.0.tar.gz
according to the official statement : Cairo is a vector graphics library with cross-d evice output support. translated, cairo is the support of a variety of output vector graphics library. Explain, in other words, cairo drawing is a kind ...
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C/C++]
kvm-9.rar
... virtual machines running u nmodified Linux or Windows images. Each virtua l machine has private virtualized hardware : a network card, disk, graphics adapter. etc.. The kernel component of KVM is included in m ainline Linux, and will appear in Linux 2.6. ...
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SCM Upload User:
longyu Size:
1998K
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Delphi]
sxword.rar
delphi in the database access Word documents indows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, OleCtnrs, ExtCtrls. DBTables, Db, DBCtrls
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Delphi VCL Upload User:
lihuahe Size:
240K
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C/C++]
176220-29TEST.rar
... QCIF+) Display and 262,144 kinds of color and provide independent RGB video interface, with Epson s mobile graphics engine (Mobile Graphics Engine) combines the convenience, which in establishment of mobile phone compatible video display system. The chip ...
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SCM Upload User:
whm316 Size:
2K
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Visual C++ (VC++)]
pbr.rar
... a shooting radiosity technique sugges ted by Mark Harris at UNC. The primary idea is tha t features available in graphics hardware can b e utilized to perform radiosity calculations. Facilities such as flat shading. diffuse lighting, projective textures, ...