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  • [Delphi] PNGUNIT.zip PngUnit- Read, view and save PNG, convert BMP to PNG (PNG = Portable Network Graphics)
    Category: Graph program Upload User:langelpeng Size:290K
  • [C/C++] Cpp_Advanced_3D_Game_Programming_with_DirectX_9.0 This book was intended specifically for people who know how to program already but have taken only rudimentary stabs at graphics/game programming or never taken any stab at all, such as programmers in another field or college students looking to embark ...
    Category: Other systems Upload User:yss369 Size:11754K
  • [CHM] ManagedDirectX9KickStartGraphicsandGameProgramming Managed DirectX® 9 Kick Start: Graphics and Game Programming
    Category: DirextX Upload User:yifeng88 Size:1330K
  • [Visual C++ (VC++)] nnetdraw.zip this is about the graphics which used to see the network
    Category: GUI Develop Upload User:wgylyf Size:51K
  • [Delphi] 0002.rar ... to OpenGL by Jon Q. Jacobs The Delphi Developer s Guide to OpenGL gives an outline of OpenGL--once a proprietary graphics library that used to reside only on expensive workstations--and explains its capabilities, including how to use it inside Borland ...
    Category: Delphi VCL Upload User:xinzechang Size:416K
  • [Windows_Unix] rfc959.rar This is graphics specyfication of rfc 959 ftp protocol.
    Category: Windows Develop Upload User:cangzhou Size:35K
  • [Visual Basic (VB)] DIBits_exa492711172002.zip uses dibits to render graphics on screen. yea and stuff just want to dowload 1 thing let me in please :)
    Category: Windows Develop Upload User:hlllbmyk Size:4K
  • [C/C++] micky.rar drawing micky mouse in graphics using C-C++
    Category: File Formats Upload User:cexodwj Size:8K
  • [PDF] Graphics_gems_vol.1.rar Graphics gems, vol.1
    Category: Other systems Upload User:ff8588 Size:4650K
  • [Visual C++ (VC++)] GraphicsHandler.zip This is a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.
    Category: Game Engine Upload User:tanhz1976 Size:2K