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Visual C++ (VC++)]
terrain_MDXsrc.zip
Rendering terrains with Managed DirectX
There aren t many 3D games without a terrain. Creating and rendering a terrain, and the physics involved when, for example, driving on it with a car can be quite difficult. This article will demonstrate one ...
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DirextX Upload User:
bxq2001 Size:
321K
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Delphi]
GDIWave.rar
GDI wave effect (DELPHI OSS) This is the code used CnPack algorithm produced wave The only use of GDI drawing, in some computers may have flickered. The studio will soon offer DirectX drawing code
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Delphi VCL Upload User:
hakdiytb Size:
476K
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Delphi]
DelphiX2000_0717a.zip
This one of the early DirectX Controls authorship (the Japanese) in July 2000 after a no updated. It was only support for DX7 Delphi5 without hardware acceleration, 3D dysfunction, But many users of the improvements, the current unofficial version has ...
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DirextX Upload User:
www0592jp Size:
872K
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Visual C++ (VC++)]
SnakeCraft.rar
DirectX-based games of贪食蛇, mainly the use of DirectDraw part of the map surface features, for the beginner DirectDraw is a very good teaching
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DirextX Upload User:
zheren Size:
4722K
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Visual C++ (VC++)]
GRAY.rar
Gray image processing example of a gray-scale image based on the DirectX sample gray-scale processing of the new MMX made but
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Visual C++ (VC++)]
bobo.rar
DirectDraw-based stand-alone version of BNB source code, compile-time need to download DirectX SDK8.0, for the study of game development a friend who is very worthy of a look at them.
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DirextX Upload User:
szlbkj Size:
4K
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