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Visual C++ (VC++)]
SkyFogDemo.rar
in vc 6.0 circumstances, the use of DirectX atomizing effect was an example to explain the effect of aerosol principle, to adapt to adapt to beginners and beginners learning direcx use.
Category:
DirextX Upload User:
ym_x520 Size:
67K
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Visual C++ (VC++)]
TransparentBlend.rar
in vc 6.0 circumstances, the use of alpha channel write DirectX example, the use of alpha channel aimed at achieving a transparent mirror.
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DirextX Upload User:
shuangrui Size:
117K
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Visual C++ (VC++)]
PanleShadow.rar
in vc 6.0 circumstances, the use of DirectX write shadow effect of examples to explain the principle of shadow effects, beginners to adapt to adapt to beginners learning direcx use.
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DirextX Upload User:
tongye Size:
35K
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Visual C++ (VC++)]
terrainSimple.rar
Terrain Rendering in DirectX can be used to achieve render terrain. Terrain Rendering is actually a mathematical function to generate the high value of the surface. Making ground showing uneven appearance. The use of different height generating function, ...
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