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Visual C++ (VC++)]
charpterB.rar
Experimental Guide to Computer Graphics (OpenGL version) in chapters III and IV source. Each chapter has a number of procedures, to achieve various functions, very useful! This book covers the texture, particle rendering, etc. Advanced technology, very ...
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Visual C++ (VC++)]
charpterC.rar
Experimental Guide to Computer Graphics (OpenGL version), Chapter V and Chapter VI source. Each chapter has a number of procedures, to achieve various functions, very useful! This book covers the texture, particle rendering, etc. Advanced technology, ...
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Visual C++ (VC++)]
charpterD.rar
Experimental Guide to Computer Graphics (OpenGL version) Chapter VII and Chapter VIII of the source. Each chapter has a number of procedures, to achieve various functions, very useful! This book covers the texture, particle rendering, etc. Advanced ...
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Visual C++ (VC++)]
charpterE.rar
Experimental Guide to Computer Graphics (OpenGL version) in Chapters IX and X source. Each chapter has a number of procedures, to achieve various functions, very useful! This book covers the texture, particle rendering, etc. Advanced technology, very ...
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Visual C++ (VC++)]
planttoglut.rar
Experimental Guide to Computer Graphics (OpenGL version) source, which is on the glut library, including the glut library relevant documents. This book covers the texture, particle rendering, etc. Advanced technology, very good! Very useful!
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Matlab]
pso.rar
This is the particle swarm optimization algorithm, used to calculate the numerical optimization problem. Good use!
Category:
matlab Upload User:
hbhlc1 Size:
1K
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Matlab]
qiaoshi.rar
Particle Swarm Optimization for the bridge system reliability optimization. Algorithm to facilitate a simple and reliable.
Category:
matlab Upload User:
gjb0505 Size:
3K
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