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Visual C++ (VC++)]
L.zip
Opengl roaming procedures, the arrow keys to achieve in the 3d scene roaming, there are interested to learn.
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Visual C++ (VC++)]
MyPathTown.rar
vc++ environment vega call function, the definition of the path of self-town scene roaming. To do with roaming vega useful
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Java/JSP]
UI.rar
vrml browser graphical interface designed to control, automatic roaming, Viewpoint Jump, browse the design of control methods. Vrml three-dimensional user interface for the design of great reference value.
Category:
3D Graphic Upload User:
hrbhsjnkj Size:
628K
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Visual C++ (VC++)]
terrain_fen.rar
A terrain block procedures for Massive Terrain block, block to LOD, automatic re-organization, to achieve common roaming 3D graphics card
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Visual C++ (VC++)]
libtiff-read-tiff.rar
Large-scale use of libtiff to read tiff files, converted to bmp format, to achieve amplification, reduced, roaming, coordinate the inquiry. Are rough, but also could be improved.
Category:
GDI-Bitmap Upload User:
yaoyong68 Size:
9977K
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Visual C++ (VC++)]
terrain.rar
This is a scene-based roaming directX3D example, the realization of the role of perspective in the first scene of the roaming
Category:
DirextX Upload User:
lagg88 Size:
3365K
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C#(.net)]
MapControl.rar
Can be achieved mapcontrol based on the amplification, reduced, roaming, click the query attribute, open the layer file, save mxd documents, and other functions
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