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FPSCounter.cpp
Package: 3dexplorerTest.rar [view]
Upload User: hkb425
Upload Date: 2007-06-16
Package Size: 34191k
Code Size: 1k
Category:
Game Engine
Development Platform:
Visual C++
- // FPSCounter.cpp: implementation of the CFPSCounter class.
- //
- //////////////////////////////////////////////////////////////////////
- #include "stdafx.h"
- #include "FPSCounter.h"
- //////////////////////////////////////////////////////////////////////
- // Construction/Destruction
- //////////////////////////////////////////////////////////////////////
- CFPSCounter::CFPSCounter()
- {
- FrameTime0=0;
- FrameTime1=0;
- FrameCount0=0;
- FrameCount1=0;
- FrameRate=0;
- }
- CFPSCounter::~CFPSCounter()
- {
- }
- void CFPSCounter::ShowFPS(int x,int y)
- {
- char infoStr[16];
- wsprintf(infoStr,"%d FPS", FrameRate);
- m_cText.PrintString(x,y,infoStr,0,16,1);
- ////////////Count Frame Rate /////////
- if(FrameCount1<5000)FrameCount1++;
- else FrameCount1=0;
- FrameTime1=timeGetTime();
- if((FrameTime1-FrameTime0)>1000)
- {
- FrameRate=(FrameCount1-FrameCount0)*1000/(FrameTime1-FrameTime0);
- FrameTime0=FrameTime1;
- FrameCount0=FrameCount1;
- }
- }