Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
LayerManagerDemo.java
Package: J2ME&Game.rar [view]
Upload User: gyyuli
Upload Date: 2013-07-09
Package Size: 3050k
Code Size: 1k
Category:
J2ME
Development Platform:
Java
- import javax.microedition.lcdui.*;
- import javax.microedition.midlet.*;
- public class LayerManagerDemo extends MIDlet
- {
- private MyCanvas canvas;
- protected void startApp( ) throws MIDletStateChangeException
- {
- canvas=new MyCanvas(this); //创建MyCanvas屏幕画布
- Display.getDisplay(this).setCurrent(canvas);//显示该画布
- canvas.start();//开始游戏线程
- }
- protected void pauseApp( ) {
- canvas.stop();//停止线程
- }
- protected void destroyApp( boolean unconditional ) {
- canvas.stop();//停止线程
- }
- public void exitMidlet()
- {
- destroyApp(false);
- notifyDestroyed();
- }
- }