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MarioParseScript.java
Package: J2ME&Game.rar [view]
Upload User: gyyuli
Upload Date: 2013-07-09
Package Size: 3050k
Code Size: 2k
Category:
J2ME
Development Platform:
Java
- /**
- * <p>Title: Mario</p>
- * <p>Description:
- * You cannot remove this copyright and notice.
- * You cannot use this file any part without the express permission of the author.
- * All Rights Reserved</p>
- * <p>Copyright: lizhenpeng (c) 2004</p>
- * <p>Company: LP&P</p>,
- * @author lizhenpeng
- * @version 1.0.0
- */
- package mario;
- import javax.microedition.lcdui.Canvas;
- public class MarioParseScript
- {
- public static class ActionFormat
- {
- public int action;
- public int actionCnt;
- }
- public static boolean parse(String action,ActionFormat format)
- {
- boolean result = true;
- int length;
- String subAction;
- // test the format is right
- action = action.toLowerCase();
- if(action.startsWith("<")&&action.endsWith(">"))
- {
- int pos = action.indexOf(',');
- subAction = action.substring(1,pos).trim();
- if(subAction.compareTo("left")==0)
- {
- format.action = Canvas.LEFT;
- }
- else if(subAction.compareTo("right")==0)
- {
- format.action = Canvas.RIGHT;
- }
- else if(subAction.compareTo("jump")==0)
- {
- format.action = Canvas.UP;
- }
- else if(subAction.compareTo("fire")==0)
- {
- format.action = Canvas.FIRE;
- }
- else if(subAction.compareTo("down")==0)
- {
- format.action = Canvas.DOWN;
- }
- else if(subAction.compareTo("stop")==0)
- {
- format.action = 0;
- }
- format.actionCnt = Integer.parseInt(action.substring(pos+1,action.length()-1).trim());
- }
- else
- {
- result = false;
- }
- return result;
- }
- }