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ConsoleSocket.h
Package: LegendOfMir2_Server020418.zip [view]
Upload User: szopptop
Upload Date: 2013-04-23
Package Size: 1047k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
Visual C++
- #if !defined(AFX_CONSOLESOCKET_H__C2E973DB_90BA_4535_9633_38278EAB8EDB__INCLUDED_)
- #define AFX_CONSOLESOCKET_H__C2E973DB_90BA_4535_9633_38278EAB8EDB__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // ConsoleSocket.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // CConsoleSocket command target
- class CConsoleSocket : public CAsyncSocket
- {
- // Attributes
- public:
- // Operations
- public:
- CConsoleSocket();
- virtual ~CConsoleSocket();
- // Overrides
- public:
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CConsoleSocket)
- //}}AFX_VIRTUAL
- // Generated message map functions
- //{{AFX_MSG(CConsoleSocket)
- // NOTE - the ClassWizard will add and remove member functions here.
- //}}AFX_MSG
- // Implementation
- protected:
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_CONSOLESOCKET_H__C2E973DB_90BA_4535_9633_38278EAB8EDB__INCLUDED_)