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EncodeSize.cpp
Package: LegendOfMir2_Server020418.zip [view]
Upload User: szopptop
Upload Date: 2013-04-23
Package Size: 1047k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
Visual C++
- #include <windows.h>
- #include <stdio.h>
- #include "..DefProtocol.h"
- int WINAPI fnEncode6BitBufA(unsigned char *pszSrc, char *pszDest, int nSrcLen, int nDestLen)
- {
- int nDestPos = 0;
- int nRestCount = 0;
- unsigned char chMade = 0, chRest = 0;
- for (int i = 0; i < nSrcLen; i++)
- {
- if (nDestPos >= nDestLen) break;
- chMade = ((chRest | (pszSrc[i] >> (2 + nRestCount))) & 0x3f);
- chRest = (((pszSrc[i] << (8 - (2 + nRestCount))) >> 2) & 0x3f);
- nRestCount += 2;
- if (nRestCount < 6)
- pszDest[nDestPos++] = chMade + 0x3c;
- else
- {
- if (nDestPos < nDestLen - 1)
- {
- pszDest[nDestPos++] = chMade + 0x3c;
- pszDest[nDestPos++] = chRest + 0x3c;
- }
- else
- pszDest[nDestPos++] = chMade + 0x3c;
- nRestCount = 0;
- chRest = 0;
- }
- }
- if (nRestCount > 0)
- pszDest[nDestPos++] = chRest + 0x3c;
- // pszDest[nDestPos] = '';
- return nDestPos;
- }
- void main()
- {
- // _TUSERITEMRCD t;
- // _TGENITEMRCD t;
- // _THUMANMAGICRCD t;
- _THUMANRCD t;
- // _TCHARDESC t;
- // _THUMANMAGICRCD t;
- char szEncode[1024];
- int nPos = fnEncode6BitBufA((unsigned char *)&t, szEncode, sizeof(t), sizeof(szEncode));
- printf("%dn", nPos);
- }