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MyButton.h
Package: Fly ight.zip [view]
Upload User: baina_li
Upload Date: 2013-03-23
Package Size: 960k
Code Size: 1k
Category:
Shot Game
Development Platform:
Visual C++
- #if !defined(AFX_MYBUTTON_H__FBC28227_EA9A_11D6_9001_AE8F2895A429__INCLUDED_)
- #define AFX_MYBUTTON_H__FBC28227_EA9A_11D6_9001_AE8F2895A429__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // MyButton.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // CMyButton window
- class CMyButton : public CButton
- {
- // Construction
- public:
- CMyButton();
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CMyButton)
- public:
- virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
- //}}AFX_VIRTUAL
- // Implementation
- public:
- void SetMyBitmap(UINT nID);
- CBitmap m_bmp;
- virtual ~CMyButton();
- // Generated message map functions
- protected:
- //{{AFX_MSG(CMyButton)
- // NOTE - the ClassWizard will add and remove member functions here.
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_MYBUTTON_H__FBC28227_EA9A_11D6_9001_AE8F2895A429__INCLUDED_)