Core.cpp
Upload User: sz83729876
Upload Date: 2013-03-07
Package Size: 4140k
Code Size: 0k
Category:

OpenGL program

Development Platform:

Windows_Unix

  1. #include "main.h"
  2. #include "rendering.h"
  3. GLfloat fMove=0;
  4. GLfloat rot=0;
  5. BYTE map[50][41];
  6. GLfloat brmap[50][41];
  7. GLint nmap[50][41];
  8. GLuint speedmap[50][2];
  9. UINT Tick1=0, Tick2=0;   // used to help keep speed constant
  10. UINT DTick;