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LAUNCH.H
Package: tc3d.zip [view]
Upload User: abcdshs
Upload Date: 2007-01-07
Package Size: 1858k
Code Size: 1k
Category:
Game Program
Development Platform:
Visual C++
- // (C) Copyright 1996 by Anthony J. Carin. All Rights Reserved.
- #ifndef LAUNCH_H
- #define LAUNCH_H
- #include <windows.h>
- enum viewmodetype
- {
- CIRCLING,
- DUDEVIEW,
- DUDEVIEWHIGH,
- DUDEVIEWLOW,
- AERIAL,
- HIGHANGLE,
- RIGHTSIDE,
- LEFTSIDE,
- FRONTSIDE,
- BACKSIDE
- };
- class tc3dtools;
- class coordinate;
- class levels;
- class drawqueue;
- class personal;
- class floortype;
- class bmplist;
- class landscapelist;
- class highlist;
- struct global
- {
- global();
- ~global();
- short centx;
- short centy;
- short cx;
- short cy;
- short detail;
- coordinate *aim;
- short levelnum;
- levels *levelptr;
- drawqueue *queue;
- personal *hero;
- floortype *floor;
- tc3dtools *tool3d;
- char motionless;
- char pause;
- viewmodetype viewmode;
- bmplist *bmpsurfs;
- highlist *highareas;
- landscapelist *landscapes;
- float sintable[628];
- float costable[628];
- };
- #endif