Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
ATTACH.H
Package: tc3d.zip [view]
Upload User: abcdshs
Upload Date: 2007-01-07
Package Size: 1858k
Code Size: 1k
Category:
Game Program
Development Platform:
Visual C++
- // (C) Copyright 1996 by Anthony J. Carin. All Rights Reserved.
- #ifndef ATTACH_H
- #define ATTACH_H
- #include "baseobj.h"
- class attachment
- {
- public:
- attachment(coordinate& offset);
- void setto(view& c);
- void draw();
- void attachto(baseobject *obj) { m_attachedto = obj; }
- void setxoff(direction& d) { xoff = d; }
- void setyoff(direction& d) { yoff = d; }
- void setzoff(direction& d) { zoff = d; }
- private:
- baseobject *m_attachedto;
- coordinate m_offset;
- direction xoff;
- direction yoff;
- direction zoff;
- };
- #endif