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client.h
Package: tanksrc.zip [view]
Upload User: royluo
Upload Date: 2007-01-05
Package Size: 1584k
Code Size: 2k
Category:
Game Program
Development Platform:
Visual C++
- /*****************************************************************************
- *
- * Client.h
- *
- * Electrical Engineering Faculty - Software Lab
- * Spring semester 1998
- *
- * Tanks game
- *
- * Module description: Interface for the client module of the communication
- * manager.
- *
- *
- * Authors: Eran Yariv - 28484475
- * Moshe Zur - 24070856
- *
- *
- * Date: 23/09/98
- *
- ******************************************************************************/
- #ifndef _CLIENT_H_
- #define _CLIENT_H_
- #include "CommManager.h"
- class CClient
- {
- public:
- CClient(CCommManager &CommManager);
- ~CClient();
- void HandleMessage();
- BOOL WaitForGameProperties();
- private:
- void CopyManouverSet();
- CCommManager & m_CommManager; // Alias to the comm. manager
- CMsgQueue & m_IncomingMsgQ; // Alias to the incoming msg queue
- CGameManager & m_GameManager; // Alias to the local game manager
- CCommMessage& m_Message;
- HANDLE m_hAddLocalTankEvent;
- HANDLE m_hAddBoardEvent;
- HANDLE m_hHostIDEvent;
- };
- #endif