Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
WorkerThread.h
Package: tanksrc.zip [view]
Upload User: royluo
Upload Date: 2007-01-05
Package Size: 1584k
Code Size: 2k
Category:
Game Program
Development Platform:
Visual C++
- /*****************************************************************************
- *
- * WorkerThread.h
- *
- * Electrical Engineering Faculty - Software Lab
- * Spring semester 1998
- *
- * Tanks game
- *
- * Module description: Interface for the worker thread base class.
- *
- *
- * Authors: Eran Yariv - 28484475
- * Moshe Zur - 24070856
- *
- *
- * Date: 23/09/98
- *
- ******************************************************************************/
- #ifndef _WORKER_THREAD_H
- #define _WORKER_THREAD_H
- class CWorkerThread
- {
- public:
- CWorkerThread ();
- virtual ~CWorkerThread ();
- BOOL SetPriority (int prio);
- protected:
- void StartWorkerThread (LPVOID pvParam = 0);
- void EndWorkerThread (BOOL bWaitForTermination);
- static UINT InvokeThreadEntry (LPVOID pParam); // Used as shell only, to invoke the thread
- virtual UINT ThreadEntry (LPVOID pParam = 0) = 0;
- LPVOID m_pvParam; // Hold param for thread proc.
- BOOL m_bEndThread; // Should the thread die?
- private:
- HANDLE m_hThread;
- BOOL m_bThreadIsRunning; // Is the thread running?
- };
- // Inline sections:
- #include <WorkerThread.inl>
- #endif