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KbdManager.inl
Package: tanksrc.zip [view]
Upload User: royluo
Upload Date: 2007-01-05
Package Size: 1584k
Code Size: 2k
Category:
Game Program
Development Platform:
Visual C++
- /*****************************************************************************
- *
- * KbdManager.inl
- *
- * Electrical Engineering Faculty - Software Lab
- * Spring semester 1998
- *
- * Tanks game
- *
- * Contents: Inline functions implementations.
- *
- * Authors: Eran Yariv - 28484475
- * Moshe Zur - 24070856
- *
- *
- * Date: 23/09/98
- *
- ******************************************************************************/
- inline
- CKbdManager::CKbdManager() :
- m_pManouverSet(NULL)
- {}
- inline
- CKbdManager::~CKbdManager()
- {}
- inline void
- CKbdManager::SetManouverSet(CManouverSet *pManouverSet)
- {
- ASSERT(pManouverSet);
- m_pManouverSet = pManouverSet;
- }
- inline void
- CKbdManager::InitKeysTable()
- {
- m_Keys.InitTable();
- }
- inline BOOL
- CKbdManager::SetKey(UINT uKey)
- {
- if (! m_pManouverSet)
- return FALSE;
- for (UINT ind = 0; ind < CManouverSet::MAX_MANOUVER_BIT; ind++)
- {
- if (uKey == m_Keys.GetKey(ind))
- {
- // Set relevant manouver bit
- m_pManouverSet -> SetBit (ind);
- return TRUE;
- }
- }
- return FALSE;
- }
- inline BOOL
- CKbdManager::UnsetKey(UINT uKey)
- {
- if (! m_pManouverSet)
- return FALSE;
- for (UINT ind = 0; ind < CManouverSet::MAX_MANOUVER_BIT; ind++)
- {
- if (uKey == m_Keys.GetKey(ind))
- {
- // Set relevant manouver bit
- m_pManouverSet -> UnsetBit (ind);
- return TRUE;
- }
- }
- return FALSE;
- }