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CommManager.inl
Package: tanksrc.zip [view]
Upload User: royluo
Upload Date: 2007-01-05
Package Size: 1584k
Code Size: 2k
Category:
Game Program
Development Platform:
Visual C++
- /*****************************************************************************
- *
- * CommManager.inl
- *
- * Electrical Engineering Faculty - Software Lab
- * Spring semester 1998
- *
- * Tanks game
- *
- * Contents: Inline functions implementations.
- *
- * Authors: Eran Yariv - 28484475
- * Moshe Zur - 24070856
- *
- *
- * Date: 23/09/98
- *
- ******************************************************************************/
- inline BOOL
- CCommManager::IsConnected()
- {
- return m_fIsConnected;
- }
- inline BOOL
- CCommManager::IsHost()
- {
- return m_fIsHost;
- }
- inline void
- CCommManager::EndThread(BOOL bWait)
- {
- VERIFY(SetEvent(m_hQuitEvent));
- EndWorkerThread(bWait);
- }
- inline CCommMessage&
- CCommManager::ExposeMessage()
- {
- return m_Message;
- }
- inline void
- CCommManager::SetHostID()
- {
- // Make sure we don't override existing HostID in case of client:
- ASSERT(m_fIsHost || m_idHost == INVALID_PLAYER_ID);
- m_idHost = m_idFrom;
- }