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NURB 0.obj
Package: modelmagic3d.zip [view]
Upload User: cding2008
Upload Date: 2007-01-03
Package Size: 1812k
Code Size: 1k
Category:
OpenGL program
Development Platform:
Visual C++
- // Version: 1.10
- // ModelMagic3D Object Definition File
- // 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
- // All rights reserved
- // OpenGL is a registered trademark of Silicon Graphics
- C3dObjectNURB {
- Depth < 5.000000 >
- Width < 5.000000 >
- NumUSegments < 10 >
- NumVSegments < 10 >
- NumUCtrlPnts < 4 >
- NumVCtrlPnts < 4 >
- Num Points < 16 >
- < -3.500000, -6.500000, 0.000000 >
- < -2.500000, -0.833333, 0.000000 >
- < -2.500000, 0.833333, 0.000000 >
- < -1.500000, 2.500000, 0.000000 >
- < -0.833333, -2.500000, 0.000000 >
- < -0.035967, 0.454590, 2.811685 >
- < 0.010622, 0.470683, 2.675949 >
- < 0.000000, 5.000000, 0.000000 >
- < 0.833333, -2.500000, 0.000000 >
- < -0.005570, 0.455306, 2.889249 >
- < 0.009293, 0.484800, 2.734121 >
- < 0.000000, 5.000000, 0.000000 >
- < 3.500000, -6.500000, 0.000000 >
- < 2.500000, -0.833333, 0.000000 >
- < 2.500000, 0.833333, 0.000000 >
- < 1.500000, 2.500000, 0.000000 >
- Name < NURB 0 >
- Color < 0.000000 0.376471 0.878431 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }