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Hallway.wld
Package: modelmagic3d.zip [view]
Upload User: cding2008
Upload Date: 2007-01-03
Package Size: 1812k
Code Size: 4k
Category:
OpenGL program
Development Platform:
Visual C++
- // Version: 1.10
- // ModelMagic3D World Definition File
- // 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
- // All rights reserved
- // OpenGL is a registered trademark of Silicon Graphics
- #include < > //Our Worlds Materials
- C3dCamera {
- Origin < -14.704918 -7.538146 60.000000 >
- Rotation < -75.000000 0.000000 -15.000000 >
- Perspective View < 1 >
- Field of View 'Y' < 45.000000 >
- Near clip Plane < 1.000000 >
- Far clip Plane < 500.000000 >
- CAnimation Procedures {
- }
- }
- C3dWorld {
- Name < glDocument1.wld >
- DisplayAxis < 1 >
- DisplayGrid < 0 >
- DisplayMode < 2 >
- AnimateWorld < 0 >
- Background Color:
- C3dColor {
- Name < Black >
- Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
- }
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- C3dObjectLight {
- Radius < 0.500000 >
- Direction < 0.000000 0.000000 7.689950 >
- Light Type < 2 >
- Display As < 1 >
- AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
- DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
- SpecularColor < 0.900000 0.900000 0.900000 1.000000 > //RGBA
- Spot Exponent < 0.000000 >
- Cutoff Angle < 60.000000 >
- Constant Attenuation < 1.000000 >
- Linear Attenuation < 0.000000 >
- Quadratic Atenuation < 0.000000 >
- Name < Light 0 >
- Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
- Origin < -0.245482 -5.512597 8.218895 1.000000 >
- Rotation < 178.686935 0.504360 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- C3dObjectGrid {
- Depth < 111.000000 >
- Width < 111.000000 >
- Divisions 'X' < 5 >
- Divisions 'Y' < 111 >
- Name < Grid 0 >
- Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < -1.000000 0.000000 0.500000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < D:TEXTURESConcrete.bmp >
- CTextureDibImage {
- }
- CAnimation Procedures {
- }
- C3dObjectPlane {
- Depth < 111.000000 >
- Width < 8.000000 >
- Num Points < 4 >
- < 4.000000, 55.500000, 0.000000 >
- < 4.000000, -55.500000, 0.000000 >
- < -4.000000, -55.500000, 0.000000 >
- < -4.000000, 55.500000, 0.000000 >
- Name < Plane 0 >
- Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
- Origin < -2.500000 0.000000 4.000000 0.000000 >
- Rotation < 0.000000 90.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- C3dObjectPlane {
- Depth < 111.000000 >
- Width < 8.000000 >
- Num Points < 4 >
- < 4.000000, 55.500000, 0.000000 >
- < 4.000000, -55.500000, 0.000000 >
- < -4.000000, -55.500000, 0.000000 >
- < -4.000000, 55.500000, 0.000000 >
- Name < Plane 2 >
- Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
- Origin < 2.500000 0.000000 4.000000 0.000000 >
- Rotation < 0.000000 -90.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- C3dObjectPlane {
- Depth < 111.000000 >
- Width < 5.000000 >
- Num Points < 4 >
- < 2.500000, 55.500000, 0.000000 >
- < 2.500000, -55.500000, 0.000000 >
- < -2.500000, -55.500000, 0.000000 >
- < -2.500000, 55.500000, 0.000000 >
- Name < Plane 3 >
- Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 8.000000 0.000000 >
- Rotation < 180.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CAnimation Procedures {
- }
- }
- }