Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
Block.java
Package: 扫雷(java).rar [view]
Upload User: penghbff
Upload Date: 2007-04-16
Package Size: 32k
Code Size: 3k
Category:
Shot Game
Development Platform:
Java
- import java.awt.event.*;
- import java.awt.*;
- import javax.swing.*;
- import javax.swing.border.*;
- public class Block extends JButton implements MouseListener
- {
- boolean 雷=false,
- 周围无雷=true;
- int 周围的雷数=0;
- int 探雷标记=-1;
- JLabel label;
- Point p;
- public Block()
- {
- label=new JLabel();
- setBorder(BorderFactory.createMatteBorder(1,
- 1,
- 0,
- 0,
- Color.lightGray));
- label.setBorder(BorderFactory.createMatteBorder(1,
- 1,
- 0,
- 0,
- Color.lightGray));
- label.setHorizontalAlignment(JLabel.CENTER);
- label.setLayout(new BorderLayout());
- label.add(this,BorderLayout.CENTER);
- p=new Point(0,0);
- addMouseListener(this);
- }
- public void 设置是否是雷(boolean b)
- {
- 雷=b;
- }
- public boolean 判断是否是雷()
- {
- return 雷;
- }
- public void 设置是雷时的图标(Icon icon)
- {
- label.setIcon(icon);
- }
- public void 设置周围无雷时的图标(Icon icon)
- {
- label.setIcon(icon);
- }
- public void 设置周围有雷时的名字(String name)
- {
- label.setText(name);
- }
- public String 获取名字()
- {
- return label.getText();
- }
- public void 设置周围的雷数(int n)
- {
- 周围的雷数=n;
- }
- public int 获取周围的雷数()
- {
- return 周围的雷数;
- }
- public void 设置在雷区中的位置(int i,int j)
- {
- p=new Point(i,j);
- }
- public Point 获取在雷区中的位置()
- {
- return p;
- }
- public int 获取探雷标记()
- {
- return 探雷标记;
- }
- public void mousePressed(MouseEvent e)
- {
- boolean right=SwingUtilities.isRightMouseButton(e);
- if((right==true)&&(this.isOpaque()==true))
- {
- 探雷标记=(探雷标记+1)%3;
- repaint();
- }
- }
- public void paintComponent(Graphics g)
- {
- super.paintComponent(g);
- if(探雷标记==0)
- {
- g.setColor(Color.red);
- g.fillRect(6,4,8,6);
- g.drawLine(13,10,14,18);
- }
- if(探雷标记==1)
- {
- g.setColor(Color.blue);
- g.drawString("?",6,15);
- }
- }
- public void mouseEntered(MouseEvent e)
- {}
- public void mouseReleased(MouseEvent e)
- {}
- public void mouseExited(MouseEvent e)
- {}
- public void mouseClicked(MouseEvent e)
- {}
- }