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vncHTTPConnect.h
Package: vnc3326s.zip [view]
Upload User: sbftbdw
Upload Date: 2007-01-03
Package Size: 379k
Code Size: 2k
Category:
Remote Control
Development Platform:
Visual C++
- // Copyright (C) 1997, 1998 Olivetti & Oracle Research Laboratory
- //
- // This file is part of the VNC system.
- //
- // The VNC system is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- // USA.
- //
- // If the source code for the VNC system is not available from the place
- // whence you received this file, check http://www.orl.co.uk/vnc or contact
- // the authors on vnc@orl.co.uk for information on obtaining it.
- // vncHTTPConnect.h
- // The vncHTTPConnect class creates a listening socket and binds
- // it to the specified port number. It then creates a listen
- // thread which goes into a loop, listening on the socket.
- // When the vncHTTPConnect object is destroyed, all resources are
- // freed automatically, including the listen thread.
- // This server allows clients to request the java classes required
- // to view the desktop remotely.
- class vncHTTPConnect;
- #if (!defined(_WINVNC_VNCHTTPCONNECT))
- #define _WINVNC_VNCHTTPCONNECT
- // Includes
- #include "stdhdrs.h"
- #include "VSocket.h"
- #include "vncServer.h"
- #include <omnithread.h>
- // The vncHTTPConnect class itself
- class vncHTTPConnect
- {
- public:
- // Constructor/destructor
- vncHTTPConnect();
- ~vncHTTPConnect();
- // Init
- virtual VBool Init(vncServer *server, UINT port);
- // Implementation
- protected:
- // The listening socket
- VSocket m_socket;
- // The port to listen on
- UINT m_port;
- // The in-coming accept thread
- omni_thread *m_thread;
- };
- #endif // _WINVNC_VNCHTTPCONNECT