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lopcodes.c
Package: wow.rar [view]
Upload User: jxpjxmjjw
Upload Date: 2009-12-07
Package Size: 5877k
Code Size: 3k
Category:
Game Server Simulator
Development Platform:
Visual C++
- /*
- ** $Id: lopcodes.c,v 1.1 2004/08/20 02:26:56 JH Exp $
- ** extracted automatically from lopcodes.h by mkprint.lua
- ** DO NOT EDIT
- ** See Copyright Notice in lua.h
- */
- #define lopcodes_c
- #include "lua.h"
- #include "lobject.h"
- #include "lopcodes.h"
- #ifdef LUA_OPNAMES
- const char *const luaP_opnames[] = {
- "MOVE",
- "LOADK",
- "LOADBOOL",
- "LOADNIL",
- "GETUPVAL",
- "GETGLOBAL",
- "GETTABLE",
- "SETGLOBAL",
- "SETUPVAL",
- "SETTABLE",
- "NEWTABLE",
- "SELF",
- "ADD",
- "SUB",
- "MUL",
- "DIV",
- "POW",
- "UNM",
- "NOT",
- "CONCAT",
- "JMP",
- "EQ",
- "LT",
- "LE",
- "TEST",
- "CALL",
- "TAILCALL",
- "RETURN",
- "FORLOOP",
- "TFORLOOP",
- "TFORPREP",
- "SETLIST",
- "SETLISTO",
- "CLOSE",
- "CLOSURE"
- };
- #endif
- #define opmode(t,b,bk,ck,sa,k,m) (((t)<<OpModeT) |
- ((b)<<OpModeBreg) | ((bk)<<OpModeBrk) | ((ck)<<OpModeCrk) |
- ((sa)<<OpModesetA) | ((k)<<OpModeK) | (m))
- const lu_byte luaP_opmodes[NUM_OPCODES] = {
- /* T B Bk Ck sA K mode opcode */
- opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_MOVE */
- ,opmode(0, 0, 0, 0, 1, 1, iABx) /* OP_LOADK */
- ,opmode(0, 0, 0, 0, 1, 0, iABC) /* OP_LOADBOOL */
- ,opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_LOADNIL */
- ,opmode(0, 0, 0, 0, 1, 0, iABC) /* OP_GETUPVAL */
- ,opmode(0, 0, 0, 0, 1, 1, iABx) /* OP_GETGLOBAL */
- ,opmode(0, 1, 0, 1, 1, 0, iABC) /* OP_GETTABLE */
- ,opmode(0, 0, 0, 0, 0, 1, iABx) /* OP_SETGLOBAL */
- ,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_SETUPVAL */
- ,opmode(0, 0, 1, 1, 0, 0, iABC) /* OP_SETTABLE */
- ,opmode(0, 0, 0, 0, 1, 0, iABC) /* OP_NEWTABLE */
- ,opmode(0, 1, 0, 1, 1, 0, iABC) /* OP_SELF */
- ,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_ADD */
- ,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_SUB */
- ,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_MUL */
- ,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_DIV */
- ,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_POW */
- ,opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_UNM */
- ,opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_NOT */
- ,opmode(0, 1, 0, 1, 1, 0, iABC) /* OP_CONCAT */
- ,opmode(0, 0, 0, 0, 0, 0, iAsBx) /* OP_JMP */
- ,opmode(1, 0, 1, 1, 0, 0, iABC) /* OP_EQ */
- ,opmode(1, 0, 1, 1, 0, 0, iABC) /* OP_LT */
- ,opmode(1, 0, 1, 1, 0, 0, iABC) /* OP_LE */
- ,opmode(1, 1, 0, 0, 1, 0, iABC) /* OP_TEST */
- ,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_CALL */
- ,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_TAILCALL */
- ,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_RETURN */
- ,opmode(0, 0, 0, 0, 0, 0, iAsBx) /* OP_FORLOOP */
- ,opmode(1, 0, 0, 0, 0, 0, iABC) /* OP_TFORLOOP */
- ,opmode(0, 0, 0, 0, 0, 0, iAsBx) /* OP_TFORPREP */
- ,opmode(0, 0, 0, 0, 0, 0, iABx) /* OP_SETLIST */
- ,opmode(0, 0, 0, 0, 0, 0, iABx) /* OP_SETLISTO */
- ,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_CLOSE */
- ,opmode(0, 0, 0, 0, 1, 0, iABx) /* OP_CLOSURE */
- };