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game.vcproj
Package: wow.rar [view]
Upload User: jxpjxmjjw
Upload Date: 2009-12-07
Package Size: 5877k
Code Size: 7k
Category:
Game Server Simulator
Development Platform:
Visual C++
- <?xml version="1.0" encoding = "Windows-1252"?>
- <VisualStudioProject
- ProjectType="Visual C++"
- Version="7.00"
- Name="game"
- SccProjectName=""
- SccLocalPath="">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".game___Win32_Debug"
- IntermediateDirectory=".game___Win32_Debug"
- ConfigurationType="4"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="....srcshared"
- PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".game___Win32_Debug/game.pch"
- AssemblerListingLocation=".game___Win32_Debug/"
- ObjectFile=".game___Win32_Debug/"
- ProgramDataBaseFileName=".game___Win32_Debug/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="3"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLibrarianTool"
- OutputFile=".game___Win32_Debuggame.lib"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".game___Win32_Release"
- IntermediateDirectory=".game___Win32_Release"
- ConfigurationType="4"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="....srcshared"
- PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
- StringPooling="TRUE"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".game___Win32_Release/game.pch"
- AssemblerListingLocation=".game___Win32_Release/"
- ObjectFile=".Release/"
- ProgramDataBaseFileName=".game___Win32_Release/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLibrarianTool"
- OutputFile=".Releasegame.lib"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- </Configuration>
- </Configurations>
- <Files>
- <Filter
- Name="World/Handlers"
- Filter="">
- <File
- RelativePath="....srcgameCharacterHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameCharacterHandler.h">
- </File>
- <File
- RelativePath="....srcgameChatHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameChatHandler.h">
- </File>
- <File
- RelativePath="....srcgameCombat.cpp">
- </File>
- <File
- RelativePath="....srcgameCombat.h">
- </File>
- <File
- RelativePath="....srcgameGroup.cpp">
- </File>
- <File
- RelativePath="....srcgameGroup.h">
- </File>
- <File
- RelativePath="....srcgameGroupHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameGroupHandler.h">
- </File>
- <File
- RelativePath="....srcgameItemHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameItemHandler.h">
- </File>
- <File
- RelativePath="....srcgameMiscHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameMiscHandler.h">
- </File>
- <File
- RelativePath="....srcgameMovementHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameMovementHandler.h">
- </File>
- <File
- RelativePath="....srcgameMsgHandler.h">
- </File>
- <File
- RelativePath="....srcgameNPCHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameNPCHandler.h">
- </File>
- <File
- RelativePath="....srcgamePath.h">
- </File>
- <File
- RelativePath="....srcgameQueryHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameQueryHandler.h">
- </File>
- <File
- RelativePath="....srcgameQuest.h">
- </File>
- <File
- RelativePath="....srcgameQuestHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameQuestHandler.h">
- </File>
- <File
- RelativePath="....srcgameSkillHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameSkillHandler.h">
- </File>
- <File
- RelativePath="....srcgameSpellHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameSpellHandler.h">
- </File>
- <File
- RelativePath="....srcgameStats.h">
- </File>
- <File
- RelativePath="....srcgameTaxiHandler.cpp">
- </File>
- <File
- RelativePath="....srcgameTaxiHandler.h">
- </File>
- <File
- RelativePath="....srcgameWorld.h">
- </File>
- </Filter>
- <Filter
- Name="Object"
- Filter="">
- <File
- RelativePath="....srcgameCharacter.cpp">
- </File>
- <File
- RelativePath="....srcgameCharacter.h">
- </File>
- <File
- RelativePath="....srcgameGameObject.cpp">
- </File>
- <File
- RelativePath="....srcgameGameObject.h">
- </File>
- <File
- RelativePath="....srcgameItem.cpp">
- </File>
- <File
- RelativePath="....srcgameItem.h">
- </File>
- <File
- RelativePath="....srcgameObject.cpp">
- </File>
- <File
- RelativePath="....srcgameObject.h">
- </File>
- <File
- RelativePath="....srcgameObjectMgr.cpp">
- </File>
- <File
- RelativePath="....srcgameObjectMgr.h">
- </File>
- <File
- RelativePath="....srcgameUnit.cpp">
- </File>
- <File
- RelativePath="....srcgameUnit.h">
- </File>
- <File
- RelativePath="....srcgameUpdateMask.h">
- </File>
- </Filter>
- <Filter
- Name="Server"
- Filter="">
- <File
- RelativePath="....srcgameGameClient.cpp">
- </File>
- </Filter>
- <Filter
- Name="Chat Commands"
- Filter="">
- <File
- RelativePath="....srcgameLevel0.cpp">
- </File>
- <File
- RelativePath="....srcgameLevel1.cpp">
- </File>
- <File
- RelativePath="....srcgameLevel2.cpp">
- </File>
- <File
- RelativePath="....srcgameLevel3.cpp">
- </File>
- </Filter>
- <File
- RelativePath="....srcgameGameClient.h">
- </File>
- <File
- RelativePath="....srcgameOpcodes.h">
- </File>
- <File
- RelativePath="....srcgameWorldServer.cpp">
- </File>
- <File
- RelativePath="....srcgameWorldServer.h">
- </File>
- </Files>
- <Globals>
- </Globals>
- </VisualStudioProject>