Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
WH3DInit.h
Package: Mir2ExCodev1.rar [view]
Upload User: cydong117
Upload Date: 2009-11-10
Package Size: 638k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
Visual C++
- /******************************************************************************************************************
- 葛碘疙:
- 累己磊:
- 累己老:
- [老磊][荐沥磊] : 荐沥 郴侩
- *******************************************************************************************************************/
- #ifndef _C3DINIT_H
- #define _C3DINIT_H
- class C3DInit
- {
- //1: Constructor/Destructor
- public:
- C3DInit();
- ~C3DInit();
- private:
- LPDIRECT3DDEVICE7 m_pd3dDevice;
- protected:
- D3DMATRIX m_matWorld;
- D3DMATRIX m_matView;
- D3DMATRIX m_matProj;
- D3DMATERIAL7 m_mtrl;
- public:
- HRESULT InitDeviceObjects();
- __inline static C3DInit* GetObj() { return m_px3DInit; }
- __inline static VOID SetObj(C3DInit* pxObj) { m_px3DInit = pxObj; }
- protected:
- static C3DInit* m_px3DInit;
- };
- #endif //_C3DINIT_H