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GuildMasterWnd.cpp
Package: Mir2ExCodev1.rar [view]
Upload User: cydong117
Upload Date: 2009-11-10
Package Size: 638k
Code Size: 2k
Category:
Game Server Simulator
Development Platform:
Visual C++
- /******************************************************************************************************************
- 葛碘疙:
- 累己磊:
- 累己老:
- [老磊][荐沥磊] : 荐沥 郴侩
- *******************************************************************************************************************/
- #include "StdAfx.h"
- CGuildMasterWnd::CGuildMasterWnd()
- {
- Init();
- }
- CGuildMasterWnd::~CGuildMasterWnd()
- {
- Destroy();
- }
- VOID CGuildMasterWnd::Init()
- {
- CGameWnd::Init();
- m_xGuildMasterBtn.Init();
- }
- VOID CGuildMasterWnd::Destroy()
- {
- CGameWnd::Destroy();
- }
- VOID CGuildMasterWnd::CreateGuildMasterWnd(INT nID, CWHWilImageData* pxWndImage, INT nFrameImgIdx, INT nStartX, INT nStartY, INT nWidth, INT nHeight, BOOL bCanMove)
- {
- CreateGameWnd(nID, pxWndImage, nFrameImgIdx, bCanMove, nStartX, nStartY, nWidth, nHeight);
- m_xGuildMasterBtn.CreateGameBtn(pxWndImage, 630, 631, nStartX+567, nStartY+413);
- }
- VOID CGuildMasterWnd::ShowGuildMasterWnd()
- {
- ShowGameWnd();
- m_xGuildMasterBtn.ShowGameBtn();
- }
- BOOL CGuildMasterWnd::OnLButtonUp(POINT ptMouse)
- {
- if ( m_xGuildMasterBtn.OnLButtonUp(ptMouse) ) return TRUE;
- return FALSE;
- }
- BOOL CGuildMasterWnd::OnLButtonDown(POINT ptMouse)
- {
- if ( m_xGuildMasterBtn.OnLButtonDown(ptMouse) ) return TRUE;
- return FALSE;
- }
- VOID CGuildMasterWnd::OnMouseMove(POINT ptMouse)
- {
- m_xGuildMasterBtn.ChangeRect(m_rcWnd.left+567, m_rcWnd.top+413);
- m_xGuildMasterBtn.OnMouseMove(ptMouse);
- }
- VOID CGuildMasterWnd::SetStatusBtnInit()
- {
- m_xGuildMasterBtn.SetBtnState(_BTN_STATE_NORMAL);
- }