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directory.h
Package: celestia-1.6.0.tar.gz [view]
Upload User: center1979
Upload Date: 2022-07-26
Package Size: 50633k
Code Size: 1k
Category:
OpenGL program
Development Platform:
Visual C++
- // directory.h
- //
- // Copyright (C) 2002, Chris Laurel <claurel@shatters.net>
- //
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the GNU General Public License
- // as published by the Free Software Foundation; either version 2
- // of the License, or (at your option) any later version.
- #ifndef _CELUTIL_DIRECTORY_H_
- #define _CELUTIL_DIRECTORY_H_
- #include <string>
- #include <vector>
- class EnumFilesHandler
- {
- public:
- EnumFilesHandler();
- virtual ~EnumFilesHandler() {};
- void pushDir(const std::string&);
- void popDir();
- const std::string& getPath() const;
- virtual bool process(const std::string& filename) = 0;
- private:
- std::vector<std::string> dirStack;
- };
- class Directory
- {
- public:
- Directory() {};
- virtual ~Directory() {};
- virtual bool nextFile(std::string&) = 0;
- virtual bool enumFiles(EnumFilesHandler& handler, bool deep);
- };
- extern std::string WordExp(const std::string&);
- extern Directory* OpenDirectory(const std::string&);
- extern bool IsDirectory(const std::string&);
- #endif // _CELUTIL_DIRECTORY_H_