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sphere.h
Package: celestia-1.6.0.tar.gz [view]
Upload User: center1979
Upload Date: 2022-07-26
Package Size: 50633k
Code Size: 1k
Category:
OpenGL program
Development Platform:
Visual C++
- // sphere.h
- //
- // Copyright (C) 2002, Chris Laurel <claurel@shatters.net>
- //
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the GNU General Public License
- // as published by the Free Software Foundation; either version 2
- // of the License, or (at your option) any later version.
- #ifndef _CELMATH_SPHERE_H_
- #define _CELMATH_SPHERE_H_
- #include "vecmath.h"
- template<class T> class Sphere
- {
- public:
- Sphere();
- Sphere(T);
- Sphere(const Point3<T>&, T);
- public:
- Point3<T> center;
- T radius;
- };
- typedef Sphere<float> Spheref;
- typedef Sphere<double> Sphered;
- template<class T> Sphere<T>::Sphere() :
- center(0, 0, 0), radius(1)
- {
- }
- template<class T> Sphere<T>::Sphere(T _radius) :
- center(0, 0, 0), radius(_radius)
- {
- }
- template<class T> Sphere<T>::Sphere(const Point3<T>& _center, T _radius) :
- center(_center), radius(_radius)
- {
- }
- #endif // _CELMATH_SPHERE_H_