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render_data.cpp
Package: chap03.rar [view]
Upload User: gzqinmao
Upload Date: 2022-07-13
Package Size: 472k
Code Size: 2k
Category:
OpenGL program
Development Platform:
Visual C++
- #include "Vector4.h"
- #include "render_data.h"
- // 金字塔形的5个顶点位置及颜色的数据
- Vertex_VC g_pyramid_vertices[5] =
- {
- {
- { 0.0f, 1.0f, 0.0f}, // top
- {255, 255, 0, 255},
- },
- {
- {-0.5f, 0.0f, 0.5f},
- {255, 0, 0, 255},
- },
- {
- { 0.5f, 0.0f, 0.5f},
- {255, 0, 0, 255},
- },
- {
- { 0.5f, 0.0f, -0.5f},
- {255, 0, 0, 255},
- },
- {
- {-0.5f, 0.0f, -0.5f},
- {255, 0, 0, 255},
- }
- };
- // 组成金字塔侧面的4个三角形的顶点索引值
- unsigned short g_pyramid_trianglefan_indices[6] =
- {
- 0,
- 1, 2, // triangle 1
- 3, // triangle 2
- 4, // triangle 3
- 1 // triangle 4
- };
- // 组成金字塔的6个三角形的顶点索引值
- unsigned short g_pyramid_trianglelist_indices[12] =
- {
- 0, 1, 2, // triangle 1
- 0, 2, 3, // triangle 2
- 0, 3, 4, // triangle 3
- 0, 4, 1, // triangle 4
- };
- Vertex_VC g_road_vertices[4] =
- {
- {
- {-0.5f, 0.0f, 0.5f},
- {255, 128, 0, 255},
- },
- {
- { 0.5f, 0.0f, 0.5f},
- {255, 128, 0, 255},
- },
- {
- { 0.5f, 0.0f,-0.5f},
- {255, 128, 0, 255},
- },
- {
- {-0.5f, 0.0f,-0.5f},
- {255, 128, 0, 255},
- }
- };
- unsigned short g_road_trianglestrip_indices[4] =
- {
- 0, 1, 3, 2
- };
- // 镜头位置
- Vector4 g_eye(0.0f, 0.5f, 10.0f);
- // 镜头对准的点
- Vector4 g_lookat(0.0f, 0.5f, 0.0f);
- // 镜头正上方的方向
- Vector4 g_up(0.0f, 1.0f, 0.0f);
- Matrix4x4 g_object_matrix;
- char g_map[8][8] =
- {
- {4, 0, 3, 0, 2, 0, 4, 0},
- {0, 0, 0, 0, 0, 0, 0, 0},
- {5, 0, 1, 0, 6, 0, 3, 0},
- {0, 0, 0, 0, 0, 0, 0, 0},
- {3, 0, 4, 0, 3, 0, 6, 0},
- {0, 0, 0, 0, 0, 0, 0, 0},
- {2, 0, 3, 0, 5, 0, 5, 0},
- {0, 0, 0, 0, 0, 0, 0, 0}
- };