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SVGImplementationFactory.java
Package: LWUIT1.3code.rar [view]
Upload User: haobig99
Upload Date: 2022-06-15
Package Size: 369k
Code Size: 2k
Category:
J2ME
Development Platform:
Java
- /*
- * Copyright 2008 Sun Microsystems, Inc. All Rights Reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation. Sun designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Sun in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
- * CA 95054 USA or visit www.sun.com if you need additional information or
- * have any questions.
- */
- package com.sun.lwuit.impl.midp;
- import com.sun.lwuit.impl.ImplementationFactory;
- import com.sun.lwuit.impl.LWUITImplementation;
- /**
- * Implementation factory that initializes the SVGImplementation if SVG is supported
- * by the underlying platform.
- *
- * @author Shai Almog
- */
- public class SVGImplementationFactory extends ImplementationFactory {
- private static final boolean IS_SUPPORTED;
- static {
- boolean supported = false;
- try {
- Class.forName("javax.microedition.m2g.SVGImage");
- supported = true;
- } catch (Throwable t) {
- }
- IS_SUPPORTED = supported;
- }
- /**
- * Installs the SVG Implementation, this method must be invoked <strong>before</strong>
- * the first call to Display.init().
- */
- public static void init() {
- ImplementationFactory.setInstance(new SVGImplementationFactory());
- }
- /**
- * @inheritDoc
- */
- public LWUITImplementation createImplementation() {
- if (IS_SUPPORTED) {
- return new SVGImplementation();
- }
- return new GameCanvasImplementation();
- }
- }