resource.h
Upload User: hongxinly
Upload Date: 2022-06-13
Package Size: 2588k
Code Size: 3k
Category:

Special Effects

Development Platform:

Visual C++

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by ShowDIB.rc
  4. //
  5. #define IDD_ABOUTBOX                    100
  6. #define IDR_MAINFRAME                   128
  7. #define IDR_SHOWDITYPE                  129
  8. #define ID_FILE_8BIT                    32771
  9. #define ID_FILE_12BIT                   32772
  10. #define ID_FILE_24BIT                   32773
  11. #define ID_PROCESS_MF                   32774
  12. #define ID_PROCESS_C2G                  32775
  13. #define ID_PROCESS_BA                   32776
  14. #define ID_PROCESS_CA                   32777
  15. #define ID_PROCESS_FC                   32778
  16. #define ID_PROCESS_ED                   32779
  17. #define ID_PROCESS_LPF                  32780
  18. #define ID_PROCESS_HPF                  32781
  19. #define ID_PROCESS_EI                   32782
  20. #define ID_STYLE_NORMAL                 32787
  21. #define ID_STYLE_STRETCHED              32788
  22. #define ID_PROCESS_BB                   32789
  23. #define ID_PROCESS_2value               32791
  24. #define ID_Invert                       32794
  25. #define ID_VMax                         32795
  26. #define ID_VMin                         32796
  27. #define ID_VAve                         32797
  28. #define ID_REVERSE                      32798
  29. #define ID_POINT_LINER                  32799
  30. #define ID_HISTOGRAM                    32800
  31. #define ID_HIST_EQUA                    32801
  32. #define ID_GEOM_TRAN                    32802
  33. #define ID_GEOM_ZOOM                    32803
  34. #define ID_GEOM_ROTA                    32804
  35. #define ID_FFT                          32805
  36. #define ID_DCT                          32806
  37. #define ID_FREQ_WALH                    32807
  38. #define ID_FREQ_WAVE                    32808
  39. #define ID_ENHA_AverF                   32809
  40. #define ID_ENHA_MidianF                 32810
  41. #define ID_ENHA_SOBEL                   32811
  42. #define ID_ENHA_LAPLACE                 32812
  43. #define ID_RESTORE_RANDOMNOISE          32813
  44. #define ID_RESTORE_SALTNOISE            32815
  45. #define ID_RESTORE_INVERSE              32816
  46. #define ID_RESTORE_WIENER               32817
  47. #define ID_HUFFMAN                      32818
  48. #define ID_RUNLENGTH                    32819
  49. #define ID_LZW                          32820
  50. #define ID_JPEG                         32821
  51. #define ID_ALGORITH                     32822
  52. #define ID_RECON                        32823
  53. // Next default values for new objects
  54. // 
  55. #ifdef APSTUDIO_INVOKED
  56. #ifndef APSTUDIO_READONLY_SYMBOLS
  57. #define _APS_3D_CONTROLS                     1
  58. #define _APS_NEXT_RESOURCE_VALUE        130
  59. #define _APS_NEXT_COMMAND_VALUE         32824
  60. #define _APS_NEXT_CONTROL_VALUE         1000
  61. #define _APS_NEXT_SYMED_VALUE           101
  62. #endif
  63. #endif