Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
SocketAuthenticator.cpp
Package: mysql-4.1.16-win-src.zip [view]
Upload User: romrleung
Upload Date: 2022-05-23
Package Size: 18897k
Code Size: 2k
Category:
MySQL
Development Platform:
Visual C++
- /* Copyright (C) 2003 MySQL AB
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
- #include <ndb_global.h>
- #include <SocketClient.hpp>
- #include <SocketAuthenticator.hpp>
- #include <InputStream.hpp>
- #include <OutputStream.hpp>
- #include <NdbOut.hpp>
- SocketAuthSimple::SocketAuthSimple(const char *username, const char *passwd) {
- if (username)
- m_username= strdup(username);
- else
- m_username= 0;
- if (passwd)
- m_passwd= strdup(passwd);
- else
- m_passwd= 0;
- }
- SocketAuthSimple::~SocketAuthSimple()
- {
- if (m_passwd)
- free((void*)m_passwd);
- if (m_username)
- free((void*)m_username);
- }
- bool SocketAuthSimple::client_authenticate(int sockfd)
- {
- SocketOutputStream s_output(sockfd);
- SocketInputStream s_input(sockfd);
- if (m_username)
- s_output.println("%s", m_username);
- else
- s_output.println("");
- if (m_passwd)
- s_output.println("%s", m_passwd);
- else
- s_output.println("");
- char buf[16];
- if (s_input.gets(buf, 16) == 0) return false;
- if (strncmp("ok", buf, 2) == 0)
- return true;
- return false;
- }
- bool SocketAuthSimple::server_authenticate(int sockfd)
- {
- SocketOutputStream s_output(sockfd);
- SocketInputStream s_input(sockfd);
- char buf[256];
- if (s_input.gets(buf, 256) == 0) return false;
- buf[255]= 0;
- if (m_username)
- free((void*)m_username);
- m_username= strdup(buf);
- if (s_input.gets(buf, 256) == 0) return false;
- buf[255]= 0;
- if (m_passwd)
- free((void*)m_passwd);
- m_passwd= strdup(buf);
- s_output.println("ok");
- return true;
- }