resource.h
Upload User: szkelitina
Upload Date: 2022-05-21
Package Size: 6797k
Code Size: 2k
Category:

Special Effects

Development Platform:

Visual C++

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by DSplit.rc
  4. //
  5. #define IDD_ABOUTBOX                    100
  6. #define IDR_MAINFRAME                   128
  7. #define IDR_DSPLITTYPE                  129
  8. #define IDD_DIALOG1                     130
  9. #define IDD_DIALOG2                     131
  10. #define IDD_DIALOG3                     132
  11. #define IDC_EDIT1                       1003
  12. #define ID_DYNSPLIT                     32771
  13. #define ID_hhhh                         32772
  14. #define ID_F0Q1                         32773
  15. #define ID_FILEOPEN                     32774
  16. #define ID_YUANTU                       32775
  17. #define ID_FILESAVE                     32776
  18. #define ID_Xihua                        32778
  19. #define ID_Cuhua                        32779
  20. #define ID_Zhongzhoubianhuan            32780
  21. #define ID_HANGBIANHUAN                 32781
  22. #define ID_LIEBIANHUAN                  32782
  23. #define ID_ONCE                         32783
  24. #define ID_TWICE                        32784
  25. #define ID_THRICE                       32785
  26. #define ID_LOWFILTER                    32786
  27. #define ID_HIGHFILTER                   32787
  28. #define ID_IDWT                         32788
  29. // Next default values for new objects
  30. // 
  31. #ifdef APSTUDIO_INVOKED
  32. #ifndef APSTUDIO_READONLY_SYMBOLS
  33. #define _APS_3D_CONTROLS                     1
  34. #define _APS_NEXT_RESOURCE_VALUE        133
  35. #define _APS_NEXT_COMMAND_VALUE         32789
  36. #define _APS_NEXT_CONTROL_VALUE         1004
  37. #define _APS_NEXT_SYMED_VALUE           101
  38. #endif
  39. #endif