resource.h
Upload User: szkelitina
Upload Date: 2022-05-21
Package Size: 6797k
Code Size: 2k
Category:

Special Effects

Development Platform:

Visual C++

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by DSplit.rc
  4. //
  5. #define IDD_ABOUTBOX                    100
  6. #define IDR_MAINFRAME                   128
  7. #define IDR_DSPLITTYPE                  129
  8. #define IDD_DIALOG1                     130
  9. #define IDD_DIALOG2                     131
  10. #define IDD_DIALOG3                     133
  11. #define IDD_DIALOG5                     136
  12. #define IDC_EDIT1                       1001
  13. #define IDC_EDITLight                   1001
  14. #define IDC_EDITContrast                1001
  15. #define IDC_EDIT_Red                    1001
  16. #define IDC_EDIT2                       1002
  17. #define IDC_EDIT_Green                  1002
  18. #define IDC_RADIO1                      1003
  19. #define IDC_RADIO2                      1004
  20. #define IDC_EDIT_Blue                   1005
  21. #define ID_DYNSPLIT                     32771
  22. #define ID_hhhh                         32772
  23. #define ID_F0Q1                         32773
  24. #define ID_FILEOPEN                     32774
  25. #define ID_YUANTU                       32775
  26. #define ID_FILESAVE                     32776
  27. #define ID_MakegGray                    32782
  28. #define ID_LightAlter                   32783
  29. #define ID_LightReverse                 32784
  30. #define ID_ContrastAlter                32785
  31. #define ID_Exposal                      32786
  32. #define ID_PaintColor                   32787
  33. #define ID_Smoothness                   32788
  34. #define ID_NeonLight                    32789
  35. #define ID_Embossment                   32790
  36. #define ID_Spread                       32791
  37. #define ID_Sharp                        32792
  38. #define ID_High_LVBO                    32793
  39. #define ID_ShuiPing_GROW                32794
  40. #define ID_ChuiZhi_GROW                 32795
  41. #define ID_ShuangXiang_GROW             32796
  42. #define ID_Low_LVBO                     32797
  43. #define ID_High_LVBOnormal              32798
  44. #define ID_High_LVBOexcessive           32799
  45. #define ID_Low_LVBObig                  32800
  46. #define ID_Mosaic                       32801
  47. // Next default values for new objects
  48. // 
  49. #ifdef APSTUDIO_INVOKED
  50. #ifndef APSTUDIO_READONLY_SYMBOLS
  51. #define _APS_3D_CONTROLS                     1
  52. #define _APS_NEXT_RESOURCE_VALUE        137
  53. #define _APS_NEXT_COMMAND_VALUE         32803
  54. #define _APS_NEXT_CONTROL_VALUE         1006
  55. #define _APS_NEXT_SYMED_VALUE           101
  56. #endif
  57. #endif