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IL.am
Package: devil-1.7.99.tar.gz [view]
Upload User: wmy0603
Upload Date: 2022-05-02
Package Size: 1808k
Code Size: 7k
Category:
Compress-Decompress algrithms
Development Platform:
Visual C++
- #Obviously we have to include Useful_stuff.am before this file, but not in this file...
- building_il = -D'IL_BUILD_LIBRARY'
- classes_cppflags = $(building_il) $(AM_CPPFLAGS)
- #classes_cppflags =
- libIL_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) -I $(build_tree_include) $(building_il) $(AM_CPPFLAGS)
- libIL_la_CFLAGS = $(AM_CFLAGS) @IL_CFLAGS@
- libIL_la_CXXFLAGS = $(AM_CFLAGS) @IL_CFLAGS@
- HANDYIL_SOURCES =
- libIL_la_SOURCES =
- $(il_src)/il_alloc.c
- $(il_src)/il_error.c
- $(il_src)/il_stack.c
- $(il_src)/il_devil.c
- $(il_src)/il_rle.c
- $(il_src)/il_bits.c
- $(il_src)/il_endian.c
- $(il_src)/il_states.c
- $(il_src)/il_convbuff.c
- $(il_src)/il_files.c
- $(il_src)/il_main.c
- $(il_src)/il_convert.c
- $(il_src)/il_manip.c
- $(il_src)/il_profiles.c
- $(il_src)/il_quantizer.c
- $(il_src)/il_utility.c
- $(il_src)/il_internal.c
- $(il_src)/il_pal.c
- $(il_src)/il_rawdata.c
- $(il_src)/il_io.c
- $(il_src)/il_register.c
- $(il_src)/il_fastconv.c
- $(il_src)/il_neuquant.c
- $(il_src)/altivec_common.c
- $(il_src)/altivec_typeconversion.c
- $(il_src)/il_nvidia.cpp
- $(il_src)/il_squish.cpp
- $(il_src)/il_size.c
- $(il_src)/il_dpx.c
- $(il_src)/il_logging.c
- #$(il_src)/il_dds-save.c
- # The bloody thing won't compile without il_bmp.c !
- libIL_la_SOURCES +=
- $(il_include)/altivec_common.h
- $(il_include)/altivec_typeconversion.h
- $(il_include)/il_alloc.h
- $(il_include)/il_bits.h
- $(il_include)/il_dpx.h
- $(il_include)/il_endian.h
- $(il_include)/il_error.h
- $(il_include)/il_files.h
- $(il_include)/il_internal.h
- $(il_include)/il_manip.h
- $(il_include)/il_module.h
- $(il_include)/il_pal.h
- $(il_include)/il_q2pal.h
- $(il_include)/il_register.h
- $(il_include)/il_rle.h
- $(il_include)/il_stack.h
- $(il_include)/il_states.h
- $(il_include)/il_logging.h
- $(sys_like_include)/IL/devil_internal_exports.h
- $(sys_like_include)/IL/gettext.h
- libIL_la_LDFLAGS = @IL_LIBS@ $(AM_LDFLAGS)
- # gnulib's MSVC compat stuff
- if HAVE_LD_OUTPUT_DEF
- libIL_la_LDFLAGS += -Wl,--output-def,libIL-$(DLL_VERSION).def
- endif
- # We may want to have different CFLAGS if we for example
- # build modules in the future
- classes_cflags = $(AM_CFLAGS)
- if BUILD_MODULES
- # The ./configure script has generated the list of modules...
- libIL_la_CPPFLAGS += -D'MODULES_LST="@MODULES_LST_FILENAME@"'
- # And the modules have to be installed somewhere as well...
- libIL_la_CPPFLAGS += -D'MODULES_PATH="$(modulesdir)"'
- # The classes will become loadable modules...
- classes_ldflags = -module $(AM_LDFLAGS)
- # And we have to tell them what we know.
- libIL_la_LDFLAGS += -export-dynamic
- endif #BUILD_MODULES
- # Now we define those classes...
- @BASE_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @BASE_CPPFLAGS@
- @BASE_CLASS@_la_CFLAGS = $(classes_cflags)
- @BASE_CLASS@_la_SOURCES =
- $(il_src)/il_bmp.c
- $(il_src)/il_cut.c
- $(il_src)/il_gif.c
- $(il_src)/il_hdr.c
- $(il_src)/il_icon.c
- $(il_src)/il_iff.c
- $(il_src)/il_pcx.c
- $(il_src)/il_pic.c
- $(il_src)/il_pix.c
- $(il_src)/il_pnm.c
- $(il_src)/il_raw.c
- $(il_src)/il_targa.c
- $(il_src)/il_fits.c
- $(il_src)/il_header.c
- @BASE_CLASS@_la_SOURCES +=
- $(il_include)/il_bmp.h
- $(il_include)/il_gif.h
- $(il_include)/il_hdr.h
- $(il_include)/il_icon.h
- $(il_include)/il_pcx.h
- $(il_include)/il_pic.h
- $(il_include)/il_pnm.h
- $(il_include)/il_targa.h
- @BASE_CLASS@_la_LDFLAGS = $(classes_ldflags) @BASE_LDFLAGS@
- @EXTRA_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @EXTRA_CPPFLAGS@
- @EXTRA_CLASS@_la_CFLAGS = $(classes_cflags)
- @EXTRA_CLASS@_la_CXXFLAGS = $(classes_cflags)
- @EXTRA_CLASS@_la_SOURCES =
- $(il_src)/il_dcx.c
- $(il_src)/il_doom.c
- $(il_src)/il_icns.c
- $(il_src)/il_ilbm.c
- $(il_src)/il_pcd.c
- $(il_src)/il_psd.c
- $(il_src)/il_psp.c
- $(il_src)/il_pxr.c
- $(il_src)/il_sgi.c
- $(il_src)/il_sun.c
- $(il_src)/il_wbmp.c
- $(il_src)/il_xpm.c
- $(il_src)/il_dicom.c
- @EXTRA_CLASS@_la_SOURCES +=
- $(il_include)/il_dcx.h
- $(il_include)/il_doompal.h
- $(il_include)/il_icns.h
- $(il_include)/il_psd.h
- $(il_include)/il_psp.h
- $(il_include)/il_sgi.h
- @EXTRA_CLASS@_la_LDFLAGS = $(classes_ldflags) @EXTRA_LDFLAGS@
- @GAME_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @GAME_CPPFLAGS@
- @GAME_CLASS@_la_CFLAGS = $(classes_cflags)
- @GAME_CLASS@_la_CXXFLAGS = $(classes_cflags)
- @GAME_CLASS@_la_SOURCES =
- $(il_src)/il_lif.c
- $(il_src)/il_mdl.c
- $(il_src)/il_rot.c
- $(il_src)/il_texture.c
- $(il_src)/il_tpl.c
- $(il_src)/il_vtf.c
- $(il_src)/il_wal.c
- $(il_src)/il_blp.c
- $(il_src)/il_iwi.c
- $(il_src)/il_ftx.c
- $(il_src)/il_utx.cpp
- @GAME_CLASS@_la_SOURCES +=
- $(il_include)/il_lif.h
- $(il_include)/il_mdl.h
- $(il_include)/il_vtf.h
- $(il_include)/il_utx.h
- @GAME_CLASS@_la_LDFLAGS = $(classes_ldflags) @GAME_LDFLAGS@
- @PNG_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @PNG_CPPFLAGS@
- @PNG_CLASS@_la_CFLAGS = $(classes_cflags)
- @PNG_CLASS@_la_SOURCES = $(il_src)/il_png.c
- @PNG_CLASS@_la_LDFLAGS = $(classes_ldflags) @PNG_LIBS@ @PNG_LDFLAGS@
- @MNG_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) @MNG_CPPFLAGS@
- @MNG_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) @MNG_CPPFLAGS@
- @MNG_CLASS@_la_SOURCES = $(il_src)/il_mng.c
- @MNG_CLASS@_la_LDFLAGS = $(classes_ldflags) @MNG_LIBS@ @MNG_LDFLAGS@
- @JPEG_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @JPEG_CPPFLAGS@
- @JPEG_CLASS@_la_SOURCES =
- $(il_src)/il_jpeg.c
- $(il_include)/il_jpeg.h
- @JPEG_CLASS@_la_LDFLAGS = $(classes_ldflags) @JPEG_LIBS@ @JPEG_LDFLAGS@
- @JP2_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @JP2_CPPFLAGS@
- @JP2_CLASS@_la_CFLAGS = $(classes_cflags)
- @JP2_CLASS@_la_SOURCES =
- $(il_src)/il_jp2.c
- $(il_include)/il_jp2.h
- @JP2_CLASS@_la_LDFLAGS = $(classes_ldflags) @JP2_LIBS@ @JP2_LDFLAGS@
- @EXR_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @EXR_CPPFLAGS@
- @EXR_CLASS@_la_CFLAGS = @EXR_CFLAGS@ $(classes_cflags)
- @EXR_CLASS@_la_CXXFLAGS = @EXR_CFLAGS@ $(classes_cflags)
- @EXR_CLASS@_la_SOURCES =
- $(il_src)/il_exr.cpp
- $(il_include)/il_exr.h
- @EXR_CLASS@_la_LDFLAGS = $(classes_ldflags) @EXR_LIBS@ @EXR_LDFLAGS@
- # TODO: The -lpthread option is neccessary to build the thing, but not cross-platform
- @TIFF_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @TIFF_CPPFLAGS@
- @TIFF_CLASS@_la_CFLAGS = $(classes_cflags)
- @TIFF_CLASS@_la_SOURCES = $(il_src)/il_tiff.c
- @TIFF_CLASS@_la_LDFLAGS = $(classes_ldflags) @TIFF_LIBS@ @TIFF_LDFLAGS@
- @DDS_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @DDS_CPPFLAGS@
- @DDS_CLASS@_la_CFLAGS = $(classes_cflags)
- @DDS_CLASS@_la_SOURCES =
- $(il_src)/il_dds.c
- $(il_include)/il_dds.h
- $(il_src)/il_dds-save.c
- @DDS_CLASS@_la_LDFLAGS = $(classes_ldflags) @DDS_LIBS@ @DDS_LDFLAGS@
- @OTHERS_CLASS@_la_CPPFLAGS = -I $(il_include) -I $(sys_like_include) $(classes_cppflags) @OTHERS_CPPFLAGS@
- @OTHERS_CLASS@_la_CFLAGS = $(classes_cflags)
- @OTHERS_CLASS@_la_SOURCES =
- $(il_src)/il_wdp.c
- $(il_include)/il_wdp.h
- @OTHERS_CLASS@_la_LDFLAGS = $(classes_ldflags) @OTHERS_LIBS@ @OTHERS_LDFLAGS@
- # vim: set filetype=automake :