Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
sch-before.s
Package: windlx.rar [view]
Upload User: wecan5
Upload Date: 2021-07-24
Package Size: 529k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- ;-------------------------------------------------------------------
- ; Example to illustrate instruction scheduling
- ;-------------------------------------------------------------------
- .data
- .global ONE
- ONE: .word 1
- .text
- .global main
- main:
- lf f1,ONE ;turn divf into a move
- cvti2f f7,f1 ;by storing in f7 1 in
- nop ;floating-point format
- divf f1,f8,f7 ;move Y=(f8) into f1
- divf f2,f9,f7 ;move Z=(f9) into f2
- addf f3,f1,f2
- divf f10,f3,f7 ;move f3 into X=(f10)
- divf f4,f11,f7 ;move B=(f11) into f4
- divf f5,f12,f7 ;move C=(f12) into f5
- multf f6,f4,f5
- divf f13,f6,f7 ;move f6 into A=(f13)
- Finish:
- trap 0